Class RegenerationValuesEventArgs
Send the new regenerated amount per tick and the tick rate.
Inheritance
object
System.EventArgs
RegenerationValuesEventArgs
Namespace: TetraCreations.ProgressBarSystem
Assembly: cs.temp.dll.dll
Syntax
[Serializable]
public class RegenerationValuesEventArgs : EventArgs
Constructors
RegenerationValuesEventArgs(float, float)
Declaration
public RegenerationValuesEventArgs(float regeneratedAmount, float tickRate)
Parameters
Type | Name | Description |
---|---|---|
float | regeneratedAmount | |
float | tickRate |
Properties
RegeneratedAmount
The amount added every tick to the Progress Bar value.
Declaration
public float RegeneratedAmount { get; }
Property Value
Type | Description |
---|---|
float |
RegeneratedAmountPerSecond
The regenerated amount divided by the Tickrate to get the amount per second.
Declaration
public float RegeneratedAmountPerSecond { get; }
Property Value
Type | Description |
---|---|
float |
TickRate
The time between each regeneration.
Declaration
public float TickRate { get; }
Property Value
Type | Description |
---|---|
float |