Enum RegenerationState
Determines the state of the regeneration process :
- Stopped
- Started : Wait for the delay timer to be over.
- Regenerating : The delay timer and the tick rate timer are over. This will loop until we can no longer regenerate.
Namespace: TetraCreations.ProgressBarSystem
Assembly: cs.temp.dll.dll
Syntax
public enum RegenerationState
Fields
| Name | Description |
|---|---|
| Regenerating | |
| Started | |
| Stopped |