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    Enum RegenerationState

    Determines the state of the regeneration process :

    • Stopped
    • Started : Wait for the delay timer to be over.
    • Regenerating : The delay timer and the tick rate timer are over. This will loop until we can no longer regenerate.
    Namespace: TetraCreations.ProgressBarSystem
    Assembly: cs.temp.dll.dll
    Syntax
    public enum RegenerationState

    Fields

    Name Description
    Regenerating
    Started
    Stopped
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