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    Class AnimationsManager

    Regroup the Shake and PulseImage effects in the same class.

    Inheritance
    object
    AnimationsManager
    Namespace: TetraCreations.ProgressBarSystem
    Assembly: cs.temp.dll.dll
    Syntax
    public class AnimationsManager : MonoBehaviour

    Properties

    IsPulsing

    Declaration
    public bool IsPulsing { get; }
    Property Value
    Type Description
    bool

    PulseImageEffect

    Declaration
    public PulseImageEffect PulseImageEffect { get; }
    Property Value
    Type Description
    PulseImageEffect

    ShakeTransform

    Declaration
    public ShakeTransform ShakeTransform { get; }
    Property Value
    Type Description
    ShakeTransform
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